How do you add more than one material to a mesh?
I have tried adding two materials to the object, and then assigning one of the materials to a vertex-group, but I could not find a place to assign it.
I am making a striped bouncy ball that I want to deform, so adding a different material by separating the mesh into different objects would not be ideal.
You need to be in edit mode.
- Select the part of the mesh you want to add the material to:
Click the “+” icon on the right side of “material” shown in the image below to create a new material.
Let’s give the new material a green color.
Click the Assign button in the Materials tab under the list of materials:
(for older versions)
And you’re done!
*_Note that when using this method there can be a sharp contrast between the two materials._